Our work is based on empirical testing with real representative end users. We put the user-experience, user-satisfaction and task efficiency improvenents at the center of our design choices.
Our work is based on empirical testing with real representative end users. We put the user-experience, user-satisfaction and task efficiency improvenents at the center of our design choices.
Augmented Reality and Virtual Reality technology and computer network technology are developing rapidly, and AR/VR technology is made great progress in our decade.
Development of scalable, distributed multi-user virtual environments becomes the next technology challenge.
CVS builds 3D interactive multi-user applications on multiple platforms such as for AR and VR, for PC, iOS, Android, etc.
Book chapter by CVS: Tromp, Jolanda & Le, Chung, Le, Bao, Le, Dac-Nhuong, (2018). Massively Multi-User Online Social Virtual Reality Systems: Ethical Issues and Risks for Long-Term Use, in: Social Networks Science: Design, Implementation, Security, and Challenges: From Social Networks Analysis to Social Networks Intelligence 1st ed. 2018 Edition by Nilanjan Dey (Editor), Rosalina Babo (Editor), Amira S. Ashour (Editor), Vishal Bhatnagar (Editor), Med Salim Bouhlel (Editor).
Digitized terrain (modeling simulation of topography, geography, landscape, and beyond etc).
Planning and surveying (Building virtual planning simulation program, virtual survey on any terrain, etc).
Museum (digitized specimens, building virtual museums, restored historic specimens, etc), History (simulation of ancient architecture, temples, pagodas, palaces and tombs, digitized constructions, etc).
New technologies such as the Internet of Things (IoT), Artificial Intelligence (AI), Virtual Reality (VR) and Augmented Reality (AR) are bringing unprecedented potential improvements and additions to the Cultural Heritage and Hospitality & Tourism Industry.
These new technologies can potentially have huge impacts to the way these domains currently function and how researchers, hospitality organizations and tourists access and experience cultural heritage, for research or holidays and leisure.
These technologies combined with each other, will be capable of revolutionizing many sectors. There are certainly many use-cases within this broad field of Emerging Technologies and Innovation for Cultural Heritage, Hospitality & Tourism Industry application areas, ranging from:
We create cultural heritage and tourism applications in VR and AR.
We also curate a Special Issue for Frontiers online, about New and Emerging technologies for Cultural Heritage and Tourism & Hospitality, together with The Glasgow School of Art. The call for contributions is now open at:
We also have a call for papers for a Special Session at ICCMIT2019, on the topic of Cultural Heritage and Tourism. You can find the call for papers here. www.iccmit.net
Environment (simulating pollution levels of water, air, etc), energy (simulating operations of wind turbines, hydropower plants, thermal power, nuclear power, performance computing of solar energy, etc)
Chương trình: "Những mảnh ghép của cuộc sống: Công nghệ thực tế ảo trải nghiệm cuộc sống thật -Tập 1"
Người đăng: R&D. the Company for Visualization & Simulation vào Thứ Ba, 5 Tháng 9, 2017
CVS creates medical simulation of the human body, organ systems, anatomical landmarks, movement, virtual surgery, virtual endoscopy, orthopedic surgery, simulation of some diseases, tumors, lymph nodes, patient care, medicine simulation controls the effects of the drugs, etc.
From the best papers of the special session ICCMIT 2018, we published the following book: Emerging Technologies for Health and Medicine: Virtual Reality, Augmented Reality, Artificial Intelligence, Internet of Things, Robotics, Industry 4.0, 1st Edition, (eds.) Dac-Nhuong Le, Chung Van Le , Jolanda G. Tromp, Gia Nhu Nguyen, Wiley, USA.